#ifndef TRED_H
#define TRED_H
#include <QThread>
#include <QTime>
#include <QGraphicsItem>
#include <QGraphicsScene>
class tred:public QThread
{
    Q_OBJECT
public:
    int x,y;
    tred();
    void run();
    int generatorXY(int a);
    void circlePaint();
    signals:
    void retFig(QGraphicsItem*);
};

#endif // TRED_H
